TIMELINE
2 weeks
SERVICES
Prototyping
AI-native product design
Copywriting
Branding
ROLE
Product designer
TOOLS
Claude
Paper MCP
Flora AI
The problem with real-time only
Photo booths are synchronous by design - everyone joins in and presses the button at the same second. Pocket Booth copied that constraint onto mobile, so if your best friend lived in Seoul, you simply couldn't booth together.
The fix wasn't a bolted-on "remote mode." It was rethinking the model: let the strip live in an open, developing state — half-shot, waiting for the other person — instead oF completing in one sitting.
"The strip doesn't finish when you shoot. It finishes when you both do."
That shift created a problem I wanted to solve: how do you show a strip that's only half-real, communicate waiting, and make the moment feel completed together despite the distance?
Breakdown of the features
Create a new shared strip
Photo time + nudge the next person
Decorate the strip
Share the strip or print it out
Marketing concepts
Explorations on what the app would look like once it's live on the website, campaigns as well as promotional material across social content.

Copy as the interface
Naming
"Nudge Mia" instead of "Send reminder"
A reminder is transactional while a nudge is playful and it implies a relationship with enough history, comfort, and safety to tease. The detai of one word can shift the emotional register of the entire waiting room.
Digitally native
Lowercase branding resembles how people communicate digitally
Lowercase can communicate “' casual, human, and approachable.” It visually reduces the sense of distance. Internet culture has also normalised lowercase texting, casual punctuation, and emojis which brings forth a more internet-native visual and written language.
Mapping the emotional arc
One async session isn't a single moment, it's a continuous curve. Plotting how it feels at every stage exposes the design target: the dip while you wait for the other person to shoot their half. Everything downstream was built to hold that dip.
Design system
Tokens and components for the Confetti Booth direction — colors, type, spacing, the signature sticker/offset-shadow treatment, and the core component set. Built to be worked from directly in Paper.












